What’s different about mobile UX design?

I’ve been fully focused on mobile UX design for about a year now, after a number of years of doing mostly web and desktop UX. Here are a few things I’ve learned along the way about how mobile UX design is different: 1) “Mobile” can be misleading – it describes one of several possible contexts [...]

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5 research-based design principles for porting iOS apps to Android

One of the projects I currently work on involves porting an iOS app to Android. There’s several resources out there that discuss the UX differences between the two platforms, but they tend to be either too high-level or based solely on opinion. As a result, my colleague and I decided to run a quick user [...]

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The challenges of designing user experiences for enterprise software

In my previous post, I mentioned that improving the user experience of enterprise software can be a challenge. So what makes designing user experiences for enterprise software different from, say, consumer software or mobile devices? In my experience, there are three main answers to this question: complexity, customization, and integration. Enterprise software is typically intended [...]

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Why the user experience of enterprise software matters

Does user experience matter? Every day, it becomes more and more difficult to answer this question with a “No”. Whether the context is software, hardware, devices, or services, a great user experience is perceived either as a competitive differentiator, or, increasingly often, as a necessity. There’s one corner of the IT industry, though, that’s often [...]

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